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3D Bing Bong

A 3D model I did for a final exam of the 3D Modeling class of the Animation career of Escuela DaVinci,
Yes, it has horrible topology, but back then I didn´t know a thing, I just wanted to get the shape right. I modeled it in 3DsMax, then textured it and rendered it in keyshot (the images shown are those renders). I later came back to the model again and decided to give him a better texture display, so I UVmapped it in Maya and painted it on ZBrush. That improved model is the one I uploaded to sketchfab.
Still with the weird topology though.
Anyway. Take him to the moon for me, okay?

Who's your friend who likes to play?...

I didn´t know how to UVmap then...

I didn´t know how to UVmap then...