Character designing of Arrrgh, the protagonist of my shortfilm "EvolucionArrrgh" (Evolve-Arrrgh). I really got out of my confort zone to design for this one, but I ended up learning a lot about taking advantage of shapes, which would later be one of the main storytelling tools of the film.
A clay head of Arrrgh I made to explore how the 2D designs coulb work in a 3D language.
The shortfilm
The animatic, also made by me