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Arrrgh's character design

Character designing of Arrrgh, the protagonist of my shortfilm "EvolucionArrrgh" (Evolve-Arrrgh). I really got out of my confort zone to design for this one, but I ended up learning a lot about taking advantage of shapes, which would later be one of the main storytelling tools of the film.

A boxy design at first, but later in the film, as Arrrgh would strive, he would loosen up his edges and become a much more fluid silhouette.

A boxy design at first, but later in the film, as Arrrgh would strive, he would loosen up his edges and become a much more fluid silhouette.

A clay head of Arrrgh I made to explore how the 2D designs coulb work in a 3D language.

Exploring some expressions

Exploring some expressions

The shortfilm

The animatic, also made by me

Some exploration sketches

Some exploration sketches

Did this on the subway on my way the the school. This I felt was the caracter's soul and focus of the film.

Did this on the subway on my way the the school. This I felt was the caracter's soul and focus of the film.